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- on mouseUp
- global LOCATION, DIRECTION, movie, HALL, move, CLIP, START, stop, WALK, OK, CHARACTER, T1, T2, T3, CHOICE1, CHOICE2, CHOICE3, Q
- set the visible of sprite 7 to 1
- if DIRECTION = 1 then
- puppetSound("WRONG.AIF")
- else
- if DIRECTION = 2 then
- set WALK to 1
- set LOCATION to 0
- set START to 648 + 12
- set stop to 796 + 12
- set the castNum of sprite 2 to 496
- else
- if DIRECTION = 3 then
- set WALK to 1
- set LOCATION to 2
- set START to 1296 + 12
- set stop to 1464 + 12
- set the castNum of sprite 2 to 498
- end if
- end if
- end if
- end
-